There is a lot of talk these days (well, for a while now) about SMART goals. Goals should be S.M.A.R.T., or that is what people say. I get that it’s a good acronym (though I suspect it’s more of a backronym than an actual acronym). But I have issues with the whole thing.

First of all, the only consistent bits are the “specific” and “measurable” parts, but I feel like those are nearly redundant. Of course with an explanation you can see the difference, but how hard would it have been to combine those ideas into something that embodies both ideas? But then it wouldn’t fit into the neat little acronym, right?

And even if you don’t feel like those ideas can be joined together, do we really need to make sure every goal meets five criteria? And don’t forget that some authors add additional letters to the end (SMARTER, for example). I want to write goals, not go through checklists to make sure my goals meet five or seven or more criteria.

For various reasons I have been asked to write a lot of goals lately. And I’ve also been trying to help others come up with and meet goals that will help them improve. And that’s the thing: I feel like most goals should lead to some kind of improvement. Isn’t that the focus, anyway?

So I feel like the first criteria should be that goals focus on improvement and responsibility. Of course, we don’t need to include “improvement” in some kind of “how to write goals” piece, because that’s the purpose of a goal, not part of the design. But it is worth mentioning, in case someone is setting goals that might lead to some kind of degradation. Plus, when we take responsibility for our own shortcomings we set goals. We aren’t blaming circumstances, or our parents, or our spouse, or our coworkers, or our boss, we are saying, “I have something I need to improve because I am responsible for this.” And with that in mind, goals that you set for someone else will rarely be reached, unless they are heavily invested in all aspects of the goal. They must feel that the goal is necessary and be invested in generating the goal to the maximum allowable extent.

#1 Goals should be focused. You should be pretty specific about what category you want to set a goal in, how you plan to execute it, what you plan to do, and why you are doing it. Focus on something, find ways to remind yourself about the goal and the focus. This is something you’ll need to carry with you in the forefront of your mind through to reaching the goal. Focus is key.

#2 The next thing that I think a goal should be is reasonable. I don’t just mean this in the normal sense of the word (that the goal not be absurd or unreasonable). You should be able to reason about your goal, you should have reasons for your goal, and you should reason your way to the goal. Goals should be accompanied by reason from inception through to completion. Of course goals should also be reasonable in the sense of “not unreasonable or absurd.”

#3 The final thing I feel is an important part of goals is that they be restrictive. I know that one is a little odd (especially since it’s such a negative word most of the time), but hear me out. We grow though self-imposed restrictions and through work. We increase in self control by exercising restraint, which leads to work. We deny ourselves instant gratification in order to gain discipline. Nearly all good things in life come through some form of personal restriction and hard work. By restricting our options we gain freedom. There are a lot of potential actions I could take right now, but by removing most of them I am free to chose the best options. For example, I could commit any number of crimes right now, but by restricting myself to the list of possible actions in the “completely legal” list I am avoiding issues with the law (which could lead to even worse imposed restrictions) and I have a much shorter list of potential activities to choose from, which avoids overload. The brain is actually pretty good (most of the time) at removing options in order to more easily and quickly make decisions. And similarly, by occasionally imposing restrictions on ourselves with purpose we can grow more readily and easily. A favorite exercise among writers and one I enjoyed in college was to pick a common word and write a paper or story without using it. You might try writing a short story without including the word “the” or “and” or “then.” By doing so you grow, because you are forcing your brain to work harder than usual to complete a mundane task. Restrictions lead to growth, so long as they are reasonable (see #2). Reasonable here means your restrictions shouldn’t be too loose or too tight. Seek moderation.

Again, like with the mention of “improvement” above, I don’t feel that my mnemonic device need include the final bit of advice. Moderation, balance, simplicity, and elegance. These are fantastic criteria for anything, whether it be a goal or an interaction with your neighbor. I seek moderation, balance, simplicity, and elegance in all things, and I encourage others to do the same.

So while FRR isn’t a great acronym (Focused, Reasonable, Restrictive), I do feel that it is a better set of criteria for goals. Before finalizing any goal, ask yourself these questions:

  1. What is the focus?
  2. What are the reasons for needing goals here? Why am I focusing on this? Why do I need the goal? What do I hope to accomplish? How can I reason my way to that accomplishment? (Don’t stop here, there should be lots of questions in the “reasonable” stage, all the way through to reaching the goal.)
  3. In what ways will I restrict myself in order to reach this goal?

The final bit of advice I have for goals is to keep records. Record your progress. Record your thoughts. Record your failures. Reason your way through the records from time to time and take assessment. Do you need to adjust course? Is the goal wrong? Is your methodology flawed? Are there any potential improvements you’re missing?

So while the three steps (FRR) are the most important bit when forming goals, the entire process looks like this:

  • Take responsibility and use goals for improvement.
  • Create goals that are Focused, Reasonable, and Restrictive.
  • Seek moderation, balance, simplicity, and elegance.
  • Keep records throughout the process.

If you do all of those things you will have success, which is the primary objective of any goal. If you do not taste the sweetness of success you will struggle with goals for the rest of your life. Start small (and simple), taste the success, and take small steps from there, setting goals along the way.

MSgt Dremel: Thank you for saving a life.

Dear Master Sergeant Dremel,

Honestly, I just did a little stalking and found out that you retired from the military some time ago, but I will always remember you as Master Sergeant Dremel (“like the tool” you would always say, yet I had never heard of Dremel tools). And, in fact, I will always remember you.

I was literally raking sand while waiting for a new job.

I was literally raking sand waiting for a new job.

I won’t blame you if you don’t remember me. I was one of a few young airmen that passed through your office at the advanced Russian school at DLI. Sometime in 2008 I failed the Arabic DLPT and began the long process of reclassifying to another job. My friend (who had failed out of Arabic with me but also spoke Russian) had been sent to work in your office as an aide. He put in a good word for me (because I was tired of sweeping sidewalks and raking sand, literally) and you requested a second aide to help clean up and organize a few things around your office.

I was feeling pretty down at the time, but this isn’t a story about how I was thinking of suicide and you talked me out of it (as the title might suggest). I had signed up with the Air Force to get the $12,000 signing bonus and I felt that the new Arabic test was broken and I had been cheated out of my bonus. I knew that I had the option of getting out of the Air Force at that point, and I was seriously considering pursuing that option.

I will always remember how kind and sincerely caring a person you are. I still remember the story you told about how, at another location, you and a few other guys were concerned about a dangerous section of road that the administration was not taking proper care of–the road required some safety markings (a crosswalk, if I recall correctly) and after months of fighting for the markings to be painted no action had been taken. You and your cohorts obtained the necessary supplies and painted the markings yourselves to prevent further injury at that location.

Similarly, you saw that I was in need of a mentor and you stepped up. I will always remember the day you asked me about my plans for the future and I told you I was planning on getting out. You listened and then, in a few more words, asked me to reconsider and give the Air Force another shot. You talked about the many benefits, to include education and health care, that I would be throwing away, and you appealed expertly to my logic and sense of responsibility.

In my mind, the military represented something I didn’t want to do. I felt wronged by the system, had a deep disdain for all of the running and physical exercise required, and didn’t feel comfortable with the military culture. However, your words convinced me to give it another chance.

Within a year your actions brought me tears of gratitude, and I am sorry that it took me this long to reach out to you and let you know what kind of impact you had in my life. Let me tell you the full story.

I had been doing very well in the Arabic program. I was, in fact, near the top of my class. I was selected to study for a month in Egypt. While I was away at Egypt, on 7 February 2008, my wife gave birth to a beautiful little girl we called Sophie.

The light of my life.

The light of my life.

Sophie was the light in my life. We had another son, but he was my step-son and as much as I treated him like my own, this was my own spawn. She was beautiful. She was happy. She made everyone around her happy.

By the time I wound up in your office she was barely half a year hold. Late December of that year, less than two months after you convinced me not to pursue an early exit from my contract, I got a call from my unit superintendent who informed me that a slot had opened up for “some computer job” and, if I wanted it, I would need to report to the new training by the first week of January.

Bundle of Joy

Bundle of Joy

I took the job and after the training, in May of 2009, we trekked across the country from Monterey, CA to Andrews Air Force Base outside of Washington DC.

Everything was going pretty well. I still didn’t enjoy most aspects of military life, but it was nice having everything taken care of. In addition to your encouragement to give the Air Force another chance, I had the attitude that a job is a job and having a good one was better than not having one.


She made me happy.

By October that year the first signs that something was wrong began showing. We didn’t notice at the time, but in hind sight it’s pretty clear.

Notice the head tilt.

Notice the head tilt.

She had started walking, running a little, and growing more and more confident in her movements. Then, out of nowhere, she reversed progress. She wanted to hold hands more. She used furniture and walls to steady herself. Her head was almost always cocked to one side.

It took us another month and a half before we were concerned enough to get an appointment with her pediatrician. The appointment was set for Wednesday, 16 December 2009.

Her doctor, Dr. Barnes, wasn’t too concerned on the surface. She thought it could be a nutrient deficiency or something else that could be resolved with medicine or therapy, but just to rule out anything serious, she got us an appointment to get a CAT scan the next day at Walter Reed, the larger Army Medical Center for the National Capitol Region.

So, on Thursday, 17 December, we took Sophie to the hospital to get a scan. After the scan, instead of being sent home and told that they’d get the results to us in the next couple weeks (as is usually the procedure), we waited and waited for what seemed like hours (but may have only been a half hour or so, I don’t know). Eventually we were pulled into a closet of a room with a computer and two doctors. They pulled up her scan and showed us a big black area about the width of a baseball and told us that they weren’t sure what it was, but they were sure she would need an MRI and they were not equipped to do it there. They were referring us to the Children’s National Medical Center down the road. Sitting in that room I looked at my wife and knew that everything had changed and could never go back to being the way it was before. They sent us to the ER where an ambulance would pick us up and take us in for the MRI.

The ambulance took forever to arrive. We were scared and confused. It got late. Sophie had been fasting for the scan, and since she would be going in for another she had to continue her fast. She was hungry, tired, and righteously upset. She was the only one that cried though.

This is the first MRI result.

This was the first MRI result.

They couldn’t get her in for the MRI until the next morning. Immediately afterward they urgently recommended surgery. It all happened so fast. Wednesday: ordinary pediatrician’s visit. Thursday: precautionary CAT scan. Friday morning: brain surgery?!? There wasn’t time to think about it then though.

While in the waiting room we were sitting stoically by a nervous mother. “What is your child in for?” she asked. We instead asked what her child was there for. “He’s getting his tonsils removed,” she replied. We never told her what we were there for.

It was about that time that we got up and decided to walk the hallways for a bit. That was the first time we cried. Still though, our thoughts were focused on our family and our daughter. In that moment I was enjoying a gift you had given me–a gift that I became poignantly aware of less than a week later (we’ll get to that in a minute).

After the six hour surgery, I stayed the night in the hospital with Sophie that night and my wife drove home as it began to snow. The next morning we found that we were snowed in. You may have heard of that snow storm in the news as it was the beginning of the terrible 2009/2010 snow storm that hit the East coast.

The snow gave me a chance to finally update my family on what had happened.

She recovered quickly, and by Monday there was a break in the snow, a few roads had opened, and the doctor told us that we were free to go. Less than a week later, the day before Christmas, we got a letter in the mail from TriCare informing us that all of the bills for the hospital had been paid.

A wave of relief rushed over me. It wasn’t until that point that I remembered that in the civilian world people pay a lot of money for things like brain surgery. I wish I had kept that letter with its 6-digit total. That was the gift you gave me. Four years and almost a dozen expensive MRIs later, she is in perfect health, and we don’t owe a dime for any of it. We received some of the top care in the world, from one of the most qualified and expert pediatric neurosurgeons in the nation, under the guidance of one of the most respected and loved pediatric neuro-oncologists in the world, and it was all for the cost of one decision that you ultimately helped me make.

So, Master Sergeant Dremel, how did you save a life? Surely, even if I had left the military, Sophie would have received the care she needed. We would certainly not have been living near the Children’s National Medical Center in DC, so she wouldn’t have seen the same experts she saw. But, you know what? This isn’t about her life. She might have had a worse time with another hospital, or even had a very similar experience. But it would have cost me a fortune under any medical plan I would have been able to afford (remember, this was less than a year after we parted ways).

There are things worse than death. Not being able to support my family and provide for their needs is one of those things for me. That is my life. And you saved it for me.

Thank you.

Healthy, Happy, & Smart

Healthy, Happy, & Smart (with her Teacher)

For some photos and information about Sophie’s adventure, see:

No Promises

So, I’ve had my head buried in a fun project over the last couple weeks. I want to share it with you.

The basic concept was that I wanted to make a game with transparency in the sprite sheet, but without using a tool that lets me set pixels to transparent (no fancy tools, just basic ones). So I used Microsoft Paint, mixed two types of background colors that I could easily single out later for transparency (I think they are [254, 0, 254] and [0, 254, 0] — notice the “full” values are one value lower than the full 255). Then I drew a grid with those colors (more of a checkerboard) for 16 by 16 sprites, and started making a game. I pasted in a few NES and GameBoy sprites that were the right size just for testing purposes (I will probably replace them later, but they are still there for now). In the JavaScript, I use the HTML5 Canvas ability to pull pixel data, manipulate it, write it back in, and save it as an image object for use later. Because of a security feature with the canvas element (“tainted” canvas or something) this feature doesn’t work offline. So I had to make two rendering modes for testing purposes, but it auto-detects when it’s being served from the web, and uses the appropriate rendering mode.

This is the blank tilesheet I created.

This is the blank tilesheet I created.

Because the transparency is calculated manually, I thought it would be good to only load in the sprites that were needed for each map. This turned out to be a stupid way to do things, so I might be having it just do the process once at the beginning later instead of doing it every time I load a map or the help screen.

Then I wanted to make random dungeons. That turned out to be quite the challenge. I think I mostly succeeded though — I really like some of the designs it comes up with. I’m 100% positive my algorithm is the least efficient way of doing it, but it gets the job done. The maps it generates are really fun and interesting to explore (for me, at least). I hope you like this feature. I’m thinking about implementing a new “rendering mode” that uses these maps for a text based adventure game. All of the creatures, items, and rooms would be the same, it would just present the area to you in text form rather than visually. It could be a fun experiment.

Then I started sprinkling random things in for a while before realizing that I had room for over 1000 sprites, and only had a little over 100. The separate item sprite (for the HTML inventory display) sheet is also over sized. So I’m kind of thinking of filling those spaces with even more sprites. Some things are fairly easy to add in dynamically (like walls, floors, and furniture), and other (more interactive) things are only a little more involved to add in (like trolls who block doors, items, and other characters). If you want to submit some new sprites with descriptions of what they would be or do, let me know (email address on the right).

I also wanted to add a particle system, but I wanted it to fit in with the pixelated environment (unlike the particle system I designed for my space experiment game). The particle system turned out really nice, and I was even able to use it for a visual “+1” that pops up when you pick up or get an item. Particle emitters can behave like explosions (I even used the pixel data to create correctly colored particles in the same locations as the pixels of the exploding block before scattering them), or spray emitters that can be turned on or off, or any number of other things I haven’t tried.

The next thing I wanted was for it to be multi-player. Since I don’t do any server-side code still I decided to go with multiple players on one keyboard. Eventually I added a third player who uses the mouse. The controls for the keyboard players took a bit of work to get right. Players expect a certain behavior (rocking between directions as though using an NES controller D-pad). They want to be going one way, “rock” into another direction by hitting an additional key while still holding the first one to make a turn, and resume the previous direction of travel when they release the additional key. It’s harder to say than to do–you probably do it already naturally. And you expect it to work. Unfortunately it turned out to be a lot more complicated to code. But I succeeded. Again, it’s not the best code, but it does what it needs to do.

I also wanted to add in a leader board. Again, since I don’t do server side code yet the leader board is local only (hearkening back to the days of early arcade machines where the high scores were stored locally and you competed with others who used the same machine as you). I had to add in a way to put your name in (on the character select screen in the very beginning). If you forget, a default name is assigned.

One thing I’m very unhappy with is my persistence in using HTML to supplement what happens in the rendered game screen. Someday I’d like to make a game that has all of its interface inside the HTML canvas. Technically I did do this once, but the game has horrible flickering issues and is so poorly coded that fixing the flicker is nearly impossible. I’d need to rewrite the whole thing from scratch in order to fix it. I did reuse a couple sprites from that game though (since it also used 16 by 16 pixel sprites).

I can’t possibly think of all the other little problems I had to solve along the way (that’s what makes it fun for me). For example, this is my first project to use sound (I based the idea off this tutorial). I definitely need to redo some of the sounds, add more (including background music), and make sure the volume is consistent between them all. I recorded the current sounds (with one copyright-infringing exception that I hope falls under fair use) at 3am while everyone else was sleeping in the house, so it’s all my voice (sometimes sped up or slowed down). Audacity is a great little program for getting that sort of thing done.

99% made in Microsoft Paint

99% made in Microsoft Paint

In fact, nearly everything for this game was created with Microsoft Notepad, Microsoft Paint, and Audacity. One image, a fully transparent gif for the HTML formatting, was pulled from another project and couldn’t have been created with my chosen toolset.

Anyway, here’s the finished project. I call it “No Promises” because the game doesn’t check to see if a level is solvable (I can’t promise you’ll be able to beat every level). I added in the ability to abort a game (pause with Escape and click the screen) in case you get irreversibly stuck. An aborted game that includes at least one solved level will still be eligible for the leader board. Before aborting though, as long as some of the map is still hidden you can wait by the spawn point for random items to spawn. These items are designed to help you if you get stuck. Also, walls can have hidden doors in them (look for a wall tile that is just a little different from the rest).

Father’s Day Story: Borrowing the Jack

My memory has never been my strongest asset, but I distinctly recall having a moment very similar to what I am about to describe. The following is in honor of Father’s Day. It took place many years ago, and thus includes quite a bit of speculation and embellishment, though the basic spirit of the lesson and event remain in tact.

“You’re borrowing the jack,” my father said.

I don’t remember what we were talking about exactly, but I feel like we were sitting on the floor. “What are you talking about?” I asked. Whatever he was talking about, I would receive it with contempt because my father often used stories, parables, and analogies that I thought were stupid, cheesy, or irrelevant.

“You’ve decided that you know how it’s going to turn out without even trying. You’re borrowing the jack. Don’t do that.”

I knew he was going to tell me a story to explain his phrase “borrowing the jack,” but I didn’t want to ask for the story. Not that this was a common standoff between us, but the way I remember it, this particular instance involved me not wanting to ask for the story that I knew was coming. I didn’t realize it then, but it would be one of the best teaching moments I would remember with my father for the rest of my life. It certainly wasn’t the most important lesson he taught me, or even the most powerful, but the story and the moment in which he taught it to me will be with me forever.

Although he told me the story one way, I remember it as I envisioned it in my head as he spoke. Now, with a little detail added in, I will tell you what I saw in my mind.

There was a man, Phil, and his wife, Susan. Phil was an unemployed auto mechanic who was having a very bad day. While out looking for work the day before, he had picked up a nail in his tire, and he discovered the flat tire on the way to do more job hunting in the morning. Angry and frustrated he went back inside, threw his jacket down on the couch, and collapsed in a huff.

“What’s the matter, hon?” his wife asked.

“Oh Susan, it’s the car. We’ve got a flat. I need to change the tire, but we sold our only jack to buy groceries just last week.”

“Well,” offered Susan, “I was out walking yesterday while you were looking for a job, and I saw one of our neighbors at the top of the hill changing his oil. His car was definitely jacked up. I’ll bet you could borrow his jack.”

Phil thought for a moment. “I don’t know him. I don’t think he’d loan his jack to just any stranger.”

“You won’t know until you ask,” his wife reminded him. And with a smile she handed him his jacket and hurried him out the door. “We need you to go find a job. No time to waste. I love you.”

Phil stood outside his house looking up the hill at his neighbor’s house. The house sat at the end of a long driveway that climbed several hundred feet up. He thought about going back inside, but when he imagined his wife’s disappointment he forced himself to begin the climb to his neighbor’s front door.

As he went he thought about how it would go when he knocked on the door. “What if I had a jack still, and a stranger knocked on my door asking to borrow it?” he asked himself. Being that he needed nothing more than he needed that jack right now, except, perhaps, a job, he couldn’t see himself being very willing to part with it. What if the stranger damaged or lost the jack? Some jacks are very expensive, and if the neighbor were as poor as he was he surely wouldn’t want to worry about trying to replace something as essential as a jack.

He was about a quarter of the way up the hill now, and he stopped. “I should just go back home. If he’s as poor as I am he won’t want to worry about replacing the jack. I shouldn’t bother.” But again he was reminded of his wife’s encouragement and decided to keep going.

A minute later he was thinking again about how it might go when he asked. “Perhaps he will see me as some kind of freeloader. I didn’t even bring anything to offer him in return for such a favor.” He imagined his neighbor forever avoiding him and thinking less of him for being so straightforward as to borrow a jack without offering anything in return. “Of course, I have nothing to offer him. There is no use in asking for a favor without having anything to offer in return.” And so he stopped and turned around. But before taking a step toward his house he imagined his wife’s righteous anger at him for failing to even ask. So, he turned back to face up the hill and took another step toward his neighbor’s home.

He managed to make it all the way to the doorstep. He raised his hand to the door, and just before knocking he asked himself, “What if I’m rudely interrupting him?” The neighbor might be very intolerant of interruptions. It is never a good idea to ask someone for something when you’ve angered them. “I haven’t got anything to offer him in return, he probably values his jack as much as I would and would never lend it to a total stranger, and he’s probably busy anyway.” He pulled his hand back and looked over at his shoulder at his own home. Sure, his wife might be disappointed, but she’d be disappointed anyway if the neighbor refused to loan him the jack. And so, without knocking he turned and went back home.

“Not only did the man make several potentially false assumptions about his neighbor, he never even gave the neighbor the chance to say yes or no. This man’s way of borrowing the jack was such that he could never succeed since he didn’t even try,” concluded my father. And the lesson, though lost on me at the time, stuck forever.

In preparation for writing this I did a little poking around and found two other similar stories. Apparently this is either the basis for a joke, or based on a joke that can be read here. Additionally, it also appears as a similar yet distinct lesson here.

I owe my father a lifetime worth of thanks for all that he has taught me. Though I cannot promise that I haven’t borrowed the jack once or twice, I have made a habit of reminding myself as often as possible that you can never succeed if you don’t try. I love you, Dad, and all the wisdom you shared and continue to share with me.

Mary’s Box

Mary slowly drifted into awareness. She struggled against the bright lights as she worked her eyes opened. Sounds drifted into focus, from muffled noise to the calming sound of a loving voice. Something had been placed in her hand. The voice’s words grew clearer as she sat upright.

“Welcome to the world, Mary. I am your mother and this is my gift to you.” Mary looked down at the object in her hand. It was a box no bigger than her opened palm. It fit neatly in her hand. It was cold but slowly warming. The surface simmered with the light of many colors. It had a lid, and atop the lid there was a spout. From this spout was flowing a sparkling fluid that rolled off everything it touched and pooled on the blankets and on the ground around her.

Mary brought her other hand up to touch the fluid. It bounced and rebounded off her skin, but she didn’t feel a thing. She turned the box over in her hands. Other than the spout and the hinges of the lid, it was featureless. She started to open the box, but the woman quickly clasped Mary’s hands to the box and held it tightly closed.

“You mustn’t open the box early, child.” She smiled warmly at Mary. “It will open on its own one day. Hold it to your ear.”

Mary lifted the box to her ear and listened carefully. Inside she heard a faint ticking.

“Do you hear it ticking? It’s a clock, dear. It is counting down until the day when it will open. You must take care not to rattle it too hard, or the clock will tick faster. Put the spout to your lips and drink.”

Unsure, Mary eyed the strange liquid and brought it closer to her face, but she hesitated to drink.

“Go on,” the woman urged gently.

Mary let it touch her lips and stuck her tongue into the flow. It tasted sweet. She gleefully drank some down and chuckled happily.

Laughing, the woman went on. “That is your fountain of life. It’s always sweet at first, and the more you drink the more you will learn and grow. Some day you will take a drink and notice that it has turned bitter. Do not worry, the bitterness will pass but you must drink that too. The sweetness will bring you joy, and the bitterness will bring you strength. You need both to live.”

“What’s inside, mother? How long until it opens?”

“Nobody knows, sweetheart. Everybody has one, and everybody wonders what it holds inside and how long until it will open. A few have opened their boxes to take a peek, but when they do they are sucked inside and their fountain ceases to flow. And since that is also what happens when the box opens on its own, we believe it is better to enjoy the fountain and the strength and joy it feeds us before we venture inside the box.”

Mary’s head was instantly flooded with a hundred more questions, and more and more the box scared her. Mary’s mother saw the fear building in her face and pulled her in close.

“There, there, my child. You need not fear what you do not know. My mother used to tell me that my box had a beautiful kingdom inside, and that the more I drank from my fountain the bigger the kingdom grew. And when I drank the bitterness of the fountain my kingdom grew more beautiful. She said that when I shared my fountain with someone it meant that I would get to see that person in my kingdom. She also warned that if I am not careful with my box then it could cause the kingdom inside to crumble to the ground.”

“Do you believe it, mother?”

“Well, my father told me that my box might have nothing inside, and that when it opens you get sucked inside because the box is a part of you and you are a part of it. But he also said that if you treat your box badly it would just make our time together shorter, so treating it like it has a tiny kingdom inside isn’t a bad idea.”

“Do I have a father?”

“Of course you do. He’s outside waiting for you. He’ll want to have a word with you before you go out and explore.”

Mother helped Mary out of bed and showed her to the door. Outside, Father gave her a big hug.

“Make sure you keep your box with you and take good care of it. And drink as much from the spout as you can, even when you don’t like the taste. Don’t let anyone else touch your box, but you can share from its fountain. And make sure your box stays closed.”

“OK, father.”

As she walked toward the door to the outside with her parents, she took another drink from her fountain. It was sweet, but perhaps a bit less so than before. At the door they all shared from each other’s fountain and said their goodbyes, and amidst tears, Mary stepped out into the world on her own.


Just as Mother had explained, everyone else had a box too. After her parents’ warnings, Mary took great care to keep her box’s lid shut tightly. She carried it lightly, imagining a tiny castle made of glass inside.

Mary enjoyed meeting others. She had many conversations with people, and enjoyed hearing what they thought was inside their box. Some, like her Mother’s father, believed there was nothing inside. Others pictured whole universes. Many felt that drinking and sharing from their fountain was an important part of forming the contents of the box.


Mary often pondered on the contents of her box. Sometimes thinking about it made her afraid, other times it just filled her with wonder.

It frightened her to learn just how fragile the boxes could be. She heard that it wasn’t uncommon for boxes to break open when dropped. No matter how the box opened, the moment it did its owner was pulled inside.


One day a boy approached her and offered her a sip from his fountain. “It’s extra sweet today,” he remarked. Although her parents had urged her to share of her fountain, she had rarely done so because it was not a common thing. Most people didn’t seem interested in sharing, especially with strangers. Mary was surprised by this boy’s offer, and didn’t know how to react. “Go on,” he urged.

Mary took a sip, and smiled. It was, indeed, very sweet. Her fountain had been particularly bitter lately and the sweetness was a refreshing change. “Thank you,” she said. “I’d offer to share mine with you, but it’s been especially bitter lately.”

“It’s no bother,” said the boy, “I’d love to take a sip so we can share the bitterness together.”


“Sure. When your fountain is really bitter, sometimes it helps to share with others.” She extended her box and he took a sip. His face contorted and he shook his head.

“Wow. That really is bitter!” He smiled. “My name’s Tom.”

“Mary. Nice to meet you.” She took a sip from her fountain, and just as he had said, it didn’t taste quite as bitter. “Hey, you’re right. It’s not as bad.”


Tom and Mary became good friends. They spent a lot of time together, and often shared their fountains. Mary noticed that when her fountain was sweet and she shared, it got sweeter. And when it was bitter and she shared, it got sweeter then too.

Mary and Tom grew together. They learned many things. One day they learned that parents build new boxes together and pour from their fountains into the new box and shut the lid. After a while, a child comes from inside the new box. Tom suggested that someday they might want to build a box together and become parents. The idea excited Mary, but she wasn’t sure if she would want to or not.


One day they were walking together and they encountered a man standing alone staring down at his box. As they approached, the man flipped his lid open and was whisked inside. The box fell to the ground and broke into many pieces.

Mary gasped and ran to where the man had been standing. Tom ran to catch up with her. She was very upset. Fighting back tears she asked, “Why did he do that?”

Tom put his arm around her and held her close. “I don’t know,” he said. After a while he added, “My mother told me that sometimes a person’s fountain will be bitter for a long time. When that happens and they don’t have anyone to share it with, some people decide that whatever is inside the box has to be better than the stuff coming out of it.”


The image of that man getting sucked into his box stuck with Mary for a long time. Once again, she found herself fearing her box. Then, one day she and Tom were together when two men grabbed Tom by the arms and a third took his box. Mary was too afraid to run, and watched in horror as the man opened Tom’s box. “Empty,” he said, and smashed the box to the ground. Turning to Mary, he said, “And what of your box, lady? Any treasure inside for us?” The men tried to grab her, but she fled.

Mary ran and ran without looking back. She had always been so careful not to rattle her box, but while she ran she didn’t care if it ticked a little faster. She ran all the way back to where she had started, back home.

Sobbing, she pounded on the door until her Father opened. She fell into his arms and held him tightly. Mother ran to their side asking what was wrong, but Mary couldn’t speak. They all held each other for a while before Mary went back to the bed where she first awoke. Hoping that her fountain could provide some comfort, she took a sip. But it was more bitter than it had ever been before.

She stayed in her bed, crying to herself, for a long time. Her parents tried to help. They wanted to drink of her fountain with her to share in the bitterness, but Mary refused to share.

Days, weeks, and finally months went by. Mary kept hoping that the fountain would once again produce sweetness to brighten her life, but it was always bitter. She often thought of the man who opened his own box, and found herself wondering if it wasn’t true. Perhaps there would be a beautiful kingdom inside. Perhaps it would be better than staying outside of the box and drinking of its bitterness.


One morning she decided she was going to open her box to see what was inside. She had decided that it couldn’t be worse than continuing to drink from the horrible bitterness that was flowing from her fountain. She just couldn’t stand another day of drinking bitterness.

When Father came in to see her as he normally would, Mary told him that she was going to open her box.

“I’m glad you told me,” her father said as he sat down next to her. “But before you do, would you mind telling me why?”

And so Mary told him all about Tom, and the man she watched open his own box, and the men who opened Tom’s box. She told him about how her fountain had produced nothing but bitterness ever since, and that she was tired of drinking it. “I’m not sure what I’ll find inside my box, but I am sure it will be better than this.”

Her father listened carefully to everything she said, and when she was finished he put his arm around her shoulders and lowered his head, letting out a deep sigh. “I can’t stop you from opening your box if you want to,” he said. “These boxes are fragile, as you’ve noticed. They break easily, there is no lock to keep them shut, and somehow or another they all open in the end anyway. And when a fountain goes bitter for a long time it’s a tempting thing to open your box and move on. It is hard to drink from a fountain that is only bitter day after day. One thing I’ve learned,” he held his box next to Mary’s, with the spouts side by side, “is that the bitterness is more manageable when you share it.”

Keeping their boxes side by side, he lifted her hand up and drank from the two spouts together, then had her do the same.

The sweet liquid of his fountain mixed with her bitter fountain was much easier to drink.

“If you share your bitter fountain with those who love you, and mix their sweetness with the bitterness you have to drink, then over time your fountain will once again return to normal. It might take a very long time, but we’re here to share our fountains with you as long as you need us.”

Mary hugged her father, sobbing, but feeling a little better.


My wife and her friend get loud when they’re talking on the phone together.

They have such a good time with each other that over the course of their conversations the world gets smaller and smaller until they are barely aware of anything outside of a very small bubble. Inside that bubble there is nothing but their friendship and whatever topic they’re laughing about. Their “bubble-space fun” is great enough that they’ve decided they want to try sharing their fun with the world (or at least a few interested friends) through YouTube.

Image representing YouTube as depicted in Crun...

Image via CrunchBase

It’s not an unreasonable thing to try. Though it’s hard to find exact numbers, there are, at a minimum, hundreds of thousands of YouTube channels out there that have a sizable following. As of today, YouTube’s statistics page mentions that they have over a million content creators monetizing on their videos with thousands of channels making six figures a year.

But even if getting rich isn’t your aim, what makes a YouTube channel worth watching? How do you make videos that appeal to people?

I am a shift worker, and every two months I rotate between three shifts. Only one of those shifts has reasonable hours, so on my days off while on the other two shifts I often find myself looking to YouTube to help pass the time (I am not much of a night owl). I currently subscribe to 84 channels, though many of those belong to people I know personally who rarely upload anything.

This blog post is not meant to be the end-all, definitive lesson on how to attain success on YouTube. However, I do want to share what keeps me coming back for more from some of my favorite channels, and a few things I’ve learned over the years about this sort of thing.

Disclaimer: if I were really good at this stuff I’d be making a living doing it. The following consists of a lot of conjecture and heartfelt opinions intermingled with some useful facts that I know. And I’m not claiming to be sharing the secret to viral videos or anything – I’m sharing what I know about content production and audience retention. Also, to get the full benefit from this “lesson” you’re going to have to sit through some videos, and a few of them are rather lengthy and not all of them are kid friendly.

Let’s get started.

Conventional wisdom in the entertainment industry seems to be based around the misapplication of a basic (and true) principle of human communication: know your audience. Rather than just knowing their audience, they are trying to know their audience. Like, in bed. They want to give the audience what the audience wants because that’s what makes the audience grow and shell out money. Appeal to the widest possible audience and you’ve got yourself a profitable YouTube channel in no time.

But what about you? Will you be happy? And what of your audience? Will your audience come back for more because they’re interested in what you’ll post next time, or are you just generating views because your videos show a thumbnail that got someone to click on it out of interest (boobs)?

Cyril Connolly said: “Better to write for yourself and have no public, than to write for the public and have no self.

I believe that all entertainers should do what they love for their own reasons. Going further than that (here comes your first video assignment, and it’s almost twenty minutes long), Simon Sinek teaches leaders how to inspire people to action by centering everything you do around a primary idea that answers the question, “why?” You will need his advice when planning your content and video “format” (what and how you do what you do).

“Why” is a great place to start. And if you do it right, your “why” is something that is based mostly around feelings. But you’ve got to try to describe it in words.

Now, YouTube is an interesting place. There are a lot of problems with the “audience” on YouTube. The next video I want you to watch covers these issues through a satirical and tongue-in-cheek presentation pretending to be excellent advice on how to run your YouTube channel.

The real trick is in clearly defining why you’re starting your channel and figuring out what kinds of people are going to be watching it. Then you figure out whatever you can about that audience and tailor the presentation to them (not your content).


pewdiepie (Photo credit: pixesophie)

A great example of this is a guy called PewDiePie. He records himself being an idiot playing video games. As of right now, this guy has over thirteen million subscribers (I am not one of them). YouTube channels that focus on gaming are really big right now. A lot of people want to watch people play video games. But what makes PewDiePie number one?

Another channel I watch from time to time is The Game Theorist. He records videos in which he speculates on gaming related issues, carefully researching the topic and assembling an informed theory to explain what might be going on. He has a great video in which he basically proves that Sonic is not very fast. Very fun videos, but not consistently fun enough to get my subscription.

The Game Theorist did a really great video about why PewDiePie is so popular, and in it he outlines a lot of things that any new content publisher should know.

OK, one more long-ish video that you have to watch all the way through, then we’ll get into individual channels.

This next video is by a guy who I honestly did not expect to subscribe to. I remember the first time I saw one of his videos. I thought, “this guy is ugly, strange, and I do not feel like I connect with him.” That, however, was before I started getting into woodworking. When my wife and I started building a major piece of furniture I began looking for woodworking YouTube videos that were helpful for a novice like me.

That’s when this ugly guy’s channel came back up. After watching a few of his videos I subscribed. Then I found out that he had another channel in which he talks about the videos in his main channel. This intrigued me, so I checked out that second channel. Again, I subscribed.

Then I stumbled upon the following video in his auxiliary channel in which he talks about the video equipment he uses to make videos. But that’s not why I’m having you watch it. I’m having you watch it because the guy is awesome at little tips that make videos better for viewers. His video is kind of long, but it is full of outstanding advice for new channel owners.

If you’ve watched all of the videos I’ve prescribed so far, you’ve just watched 50 minutes and 46 seconds of video. Maybe you did it all in one sitting, maybe you broke it up into manageable segments over the course of a day or more. It’s possible that not all of those videos kept your attention for the entire length, but I’m betting that most of them did (if not all of them). Why did you watch those videos? Not just “because I’m trying to learn how to make good videos.” Really ask yourself, “what kept me watching even though those videos were so long?” If you need to, pick one and go back and watch it again, trying to figure out how the presenter kept your attention.

Now, let’s run through a few of my subscriptions and talk about what I love about them.

When I link to a channel, I recommend you familiarize yourself with their top video (or a few of their top videos). To do this, click on the channel link I provide, then look for the “Videos” tab (next to the little house icon, below the channel name). When the Videos tab first loads their uploads are shown in reverse chronological order (newest videos first). Click on the drop down button that says “Date added (newest – oldest)” and select “Most popular” to view their videos from most to least popular. Then watch at least a few of their top few videos to see what they are like.

The great thing about viewing the most popular video on a channel is that you can see the video that resonated the most with their intended audience. It’s usually the video that initially earned them a strong following of subscribers (but not always).

Alright. I’m not going through these in any particular order (well, except alphabetical order because that’s how I’m viewing the list of my subscriptions).

The first channel I’ll introduce you to feels more like a television show, and perhaps that’s why I’m subscribed. As far as I know, these videos do not air on cable. They are just a YouTube thing, but they have exceptional production value and a pretty nice budget behind them, which leads me to believe that they are professionally produced by a crew that also does television shows.

They do a variety of things on the channel, but the videos I like most are part of a series called “Man at Arms” where a professional blacksmith creates video game character weapons. That particular feature got my subscription, but since then I have enjoyed a few of their other videos as well, videos that I wouldn’t have seen if I hadn’t subscribed. That’s the power of gaining subscribers.

  • Check out this channel: AWE me

This next channel isn’t something that I would have initially thought I’d ever subscribe to (DON’T JUDGE ME). I initially happened upon the channel when I was watching a lot of videos of different accents (I like accents, OK?). The video that got me interested was part of a larger playlist that someone else had put together to showcase accents from around the world. To this day, the video of hers that I saw is still her most popular video (and it’s over two years old).

When watching her video I found that I didn’t just like her accent, I thought she had a lot of fun things to say. So I checked out her more recent videos and found that she was video blogging (vlogging) about a lot of topics in an interesting way (and by interesting I mean that she’s being her own silly self without worrying too much about her audience, though she does ask for suggestions from time to time).

To me, her channel is a great example of what one normal person (and sometimes she has her friends on with her) can do to hold an audience, even without great equipment or professional training. With just over 8,000 subscribers she’s not the biggest channel that I’m covering, but she’s got her audience and she does a good job keeping their attention (though I don’t watch her videos all the way through when they stray too far from my interests — for example sometimes she goes to parties and films it).

Here’s an odd one for you. I subscribed to this guy on a whim when I found a video he posted of a nickel ball that he heated with a blow torch until it was red hot before dropping it in some water. I think Randall Munroe linked to it on his What If blog when referring to the cavitation effect (that’s probably not what it’s called) that occurs when super hot things contact water. Anyhow, the video owner got a sudden surge in traffic for the red hot nickel ball in water video and began doing more videos like it (using the RHNB acronym rather than writing out red hot nickel ball all the time). Now he’s got 45 thousand subscribers that just want to see what he’ll drop his red hot nickel ball onto next. It’s a simple premise, but one that has obviously gained him quite a strong following.

Sometimes the best channels are focused on just one interest. In this next channel’s case, it’s slingshots. In fact, he calls himself “the slingshot channel.” While some of his “slingshot” videos kind of stretch the concept of slingshot (see what I did there?), his razor focus on a single subject secures him a steady viewership that shares his passion. All in all he’s just shy of 300,000 subscribers at the moment, and he really loves making his videos.

I recommend you check out a few of his videos for sure. He is a fun, lovable guy and after watching a couple of his videos you’ll never forget the way he says, “That’s all for today. I hope you liked it. Thanks, and bye bye.” Super great guy.

A while back Google released a product that didn’t make a lot of sense. The Internet was complaining about its price, its unusual technical specifications, and all sorts of other things about it. Then I stumbled upon this guy explaining the features of this product and it totally made sense. This kid is sharp, great at explaining things in a way that is relevant to the average technology user, and really gets into the tech industry to relay the best news to his viewers. And it pays off. He’s got over 500,000 subscribers and through his YouTube income is able to pay for all the neat toys and gadgets he could possibly want. Plus, it seems that some product manufacturers send him their latest gadgets to try out and review on his channel.

In addition to having fantastically well planned content and presentation, he excels at production. His videos are clear and vibrant, and they have outstanding audio quality. When my father moved from newspaper publishing to running a couple dozen news websites for a corporation he had to learn to do web video. In his research he found that the main difference between obviously amateur videos and apparently professional videos was the sound quality. Good sound quality can put your channel in an entirely different category when it comes to perceived quality, and if anyone knows that Marques Brownlee does.

Here’s one of those video game channels. This guy is just plain silly. I found his channel when a coworker showed me a video from a different channel and one of this guy’s videos was a related video. I thought his video was way funnier than the one my coworker shared with me. So I subscribed. His videos are almost all short (2 to 5 minutes) and well edited to contain all of the funniest bits and enough back story to know why they’re funny. Do not show these videos to young children.

This next guy came out of nowhere. As someone who once frequented but now occasionally peruses reddit, I have learned to appreciate the power of certain social media platforms (especially reddit). One day this guy’s first video got posted to reddit when he only had about five videos up (to date he still only has 14 videos posted). The video was an explanation of the book Crime and Punishment and the reddit post title indicated that watching this video would grant me some insight into the book that I previously lacked.

The video delivered on that promise and then some. The production quality leads me to wonder if there isn’t a professional studio behind these videos, but I don’t care if they’re just going to try to sell me something in the end. I subscribed because I want to know as much about literature as this character is going to teach me. These are fantastic videos because they provide a service and do it in a way that is more than just entertaining, it is original. Original ideas (or just ideas that seem original) go a long way so long as they are presented well and given the right exposure.

Back when Lindsey Stirling was on America’s Got Talent and her YouTube channel teamed up with some big shot videographer, I discovered another violin-playing girl with a YouTube channel and I decided that I like her style better. And I’m glad I did, because soon Lindsey’s work began to feel heartless. I think more recently she may be rediscovering her old self, but for a while she lost her way when she lost sight of her “why.”

Anyhow, this other violin player has remained humble, innovative, and relevant to my interests for a couple of years now, and she just released her first original song. She may not have as many fans as Lindsey (only 220,000 subscribers vs. Lindsey’s 3 million), but she is just as talented (if not more) at playing the violin. Just looking at the comments on their videos and channels you can get an idea of how her 220,000 subscribers are just as valuable as Lindsey’s 3 million to someone who is not doing what they do for their audience, but for their self.

OK, just one more. This girl is a member of a game-playing, video-making team called The Yogscast. They actually have a Wikipedia page (yes, they’re that big of a deal and you had no idea they existed). They got their start playing World of Warcraft in a guild called “Ye Olde Goone Squad” (from whence they derive their current name, YOGScast) and eventually gained popularity with their Let’s Play video series about Minecraft.

I don’t really care for most of the Yogscast stuff (though some of it can be pretty fun), but I found Hannah’s channel when I was looking up videos of the recent game The Last of Us. I had heard that the story was good, so I wanted to watch someone play through it. Hannah’s first game play video of the game caught my attention when she cried at the end of the opening sequence. I enjoy her accent, her commentary, and what she adds to the game experience just by being herself. Her videos are pretty long (about 20 minutes on average) but I highly recommend you watch one or two of them. She’s great at holding her audience. She does all of her own video editing, and manages to edit out “boring” parts without making you miss any of the important content of the game.

Alright. That is a good general sampling of channels I subscribe to and why I subscribe. There are quite a few more, of course, but I think these ones are each unique enough that you should be able to figure out what you want to do by watching them do what they love.

I apologize for how freakishly long this is and how clumsy my writing is. I wrote it all out and lost the steam to go back and do a thorough editing.

Computer Games

Story time. If you want to skip to the interesting list at the end, go right ahead. I’m in the typing mood though so I’m about to tell you my entire life story as it relates to gaming.

English: A NES console with the Super Mario Br...

English: A NES console with the Super Mario Bros./Duck Hunt game (Photo credit: Wikipedia)

I’ve always loved video games. My grandpa was kind enough to donate his Nintendo Entertainment System to my parents when I was very young, probably after we visited him once or twice and he saw how the machine captivated my brother and me. I must have been five years old (plus or minus the standard deviation for my poor memory).

Super Mario Bros, The Legend of Zelda, Baseball, Duck Hunt, Gumshoe, Master Blaster, Teenage Mutant Ninja Turtles, Marble Madness, Captain Skyhawk, and many more games filled the earliest years of my memory.

Then, after much entreatment from my brother and me, we got a Sega Genesis for Christmas, and years later a Nintendo 64. I believe my grandfather may have had a financial hand in one or both of those acquisitions as well.

Our time with those game systems shaped who we are. My brother is now lucky enough to work for a small but well-known game development company and I… well, I make useless JavaScript toys in my free time.

As a part of my interest in games, teenager me wanted to become a 3D artist. To this day I work plenty in 3D and the skills I gained in my teens will forever benefit me. However, in support of my quest to learn 3D modeling my parents loaned me the money to buy a PC (circa 1998, plus or minus whatever my memory is wrong about). I got my first job to pay my parents back. I was 15.

Anyhow, the computer I got worked for very limited 3D work (renderings took forever and often never finished due to hard drive crashes or other terrible mishaps), and it also allowed me to try my hand at PC gaming for the first time.

I had tried a couple of very simple games on my father’s Power Mac, but these PC games were entirely different. I can’t remember everything I played (I’ve spent quite a bit of time in bursts of nostalgia trying to hunt down those games), but a few of them were Jane’s Advanced Tactical Fighters, Descent, Oddworld: Abe’s Oddysee, Blastdoors, Return Fire 2, Mech Warrior, and Gravity Well.

Unfortunately my PC was junk and barely ran most of those games. I had no idea that games could actually be played at more than five frames a second. I thought all PC games were supposed to be choppy and slow. Then I tried a few games on a friend’s computer and everything changed. He had built his machine for speed. He had one of those things called a graphics card.

When I went to college several years later I made sure my computer had a graphics card. I was going to be studying 3D animation and I knew I’d need some serious power. So I got a mid-level desktop replacement laptop (this would have been sometime around 2003). It had a whole 512 MB of ram, and an NVIDIA graphics card with several MB of dedicated graphics memory (I don’t remember how much).

Despite all of this raw power, I didn’t really get back into computer gaming. I played a few games here and there, but for some reason I forgot all about what a good graphics card did for PC gaming. I still remembered playing Return Fire 2 at 5 FPS with the textures and effects turned off, and I think that left the impression that PC gaming was inferior to console gaming.

Eventually I got married and that laptop became an aging family computer. After one particularly hefty tax return when my wife and I didn’t have any major purchases in mind we decided to get a new (first generation) HP TouchSmart computer. Our young son would be able to have so much fun on the touch screen, we thought, and since the mouse was on its way out as an archaic technology we figured it was time to introduce our child to the future (right?).

That computer lasted us several years, but eventually the integrated graphics burned out and rendered the entire motherboard useless. I salvaged the hard drive, but we needed a new computer.

Once again, with a new baby girl, we decided that a touch screen would be handy. We now knew that the computer mouse was here to stay, but babies do better with touch screens. Plus, the second generation of TouchSmart PCs had been out for a while, and there was a model with a graphics card. So we got that one.

English: HP Touchsmart PC. With Rob Miles using it

English: HP Touchsmart PC. With Rob Miles using it (Photo credit: Wikipedia)

Now, with an actual graphics card, I was ready to start playing computer games again. I started with emulators (I’m a sucker for nostalgia), but eventually installed Steam and got a game (Super Meat Boy, at my brother’s suggestion). I figured my fancy new graphics card should be able to handle the latest 2D game. Well, I was disappointed to discover that my system choked a little on that 2D game. I eventually figured out that, on the lowest settings, I could run a few modern games, but with serious restrictions and difficulties.

I played through Portal, but Portal 2 was a little too much for my system (I did eventually play through it, but with the graphics all turned down to the lowest settings again). I played Mount and Blade with all the settings configured for a crappy system. I played Minecraft comfortably for a while, but in the last few months my system began sputtering even on that game.

Unfortunately that computer lasted a full two years and some change. Though I knew we couldn’t afford to just replace it, I always secretly hoped it would die so that we could start looking for a way to pay for a new computer.

Well, a couple of weeks ago I got my wish, and, thankfully, we were financially prepared for it. My wife had gotten into a few of those computer games with me, and she agreed that it was time to get something that would comfortably play most of the games we wanted to play. We both knew we weren’t going to spend thousands on the best hardware available, but we didn’t want to have to play Mount and Blade at less than 30 FPS with all the textures and effects on the lowest settings.

I’m not saying what I got because the purpose of this post is not to open my system up for criticism. I want to talk about games.

As someone who has had to turn down the opportunity to play any new PC games for several years, there is a whole list of games I haven’t been able to play and I’m looking forward to playing on my new computer. I’ve got the list divided into three parts. The first part is stuff that’s out now and I need or want to play it (according to me). The second part of the list consists of games that I’m interested in but they aren’t out yet (I’ve backed a few of them on Kickstarter and will be getting the full game when released). The final part is for suggestions. A coworker suggested a few games, but I want you to help me add to the list.

I realize that not all of these games require a modern graphics card, but my poor graphics card made me disinterested in PC gaming for so long that I skipped over a lot of games that I was interested in. Add your suggestions in the comments!

Part 1: Games Available Now that I Want to Play

Part 2: Games Coming Soon that I’m Interested In

Part 3: Suggestions of Games to Play

  • Bioshock
  • Halflife 2
  • Black Mesa
  • Stalker
  • Dwarf Fortress

Again, add your suggestions in the comments. I’ll look into the game and if it’s pertinent to my interests I’ll add it to my list. Also, if you see any games in my lists that you think are not worth spending money or time on them, let me know your reasons (don’t just say, “Don’t play that awful game!”). I’ll take them into consideration, and if you’ve got a good point I’ll skip over that game. Thanks!

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